AI Insights · Timothy · January 2021
France's Top 5 Puzzle Games Show Varied Trends in Q4 2020
Sensor Tower's analysis of the top puzzle and riddle games in France for Q4 2020 reveals diverse performance trends, with downloads and active users peaking for some titles.
As 2020 drew to a close, the puzzle and riddle game category saw fluctuating engagement across the top titles in France. Here's a look at how five leading games performed during the fourth quarter, based on data from Sensor Tower.
Who is? Brain Teaser & Riddles from UNICO STUDIO showed a promising start with downloads peaking at 150K in late October, before gradually declining to 88K by the year's end. Despite this, weekly active users reached a high of 240K in the same month but subsequently dipped to 170K. Revenue for the game demonstrated an early peak at $271K in the week of October 19th, eventually steadying around $166K as the quarter concluded.
SUPERSONIC STUDIOS LTD’s Emoji Puzzle! experienced its highest downloads of 132K in the week of October 26th. However, this figure contracted to 52K by the end of December. The active user base mirrored this pattern, with a peak of 264K in October diminishing to 124K by December's end. Revenue displayed an initial increase to $95K in late October before falling to $15K.
EYEWIND LIMITED's Brain Out -Tricky riddle games maintained steady download numbers, starting at 33K and rising to 87K by the close of Q4. The weekly active users saw a gradual increase from 321K to 347K. The game's revenue showed consistent growth throughout the quarter, ending at $354K.
Brain Test 2: Tricky Stories, another UNICO STUDIO title, peaked with downloads at 60K in late October, later decreasing to 35K. The weekly active users reflected a high of 244K in the same month before dropping to 169K. The revenue started strong at $1.7M and saw a decrease to $410K by the quarter's end.
Lastly, SayGames LTD's DOP: Draw One Part recorded a download peak of 61K in the week of October 19th, with a decline to 43K by the end of December. Active users showed a peak of 137K in October, decreasing to 106K. The revenue trended upwards, finishing the quarter at $106K.
These varying trends across downloads, active users, and revenue highlight the dynamic nature of the mobile game market in France. For more detailed insights, Sensor Tower's platform offers a comprehensive analysis of the app economy.